Die Paläste von Carrara
As princes in 16th century Italy, the players construct magnificent palaces in order to score points and win the favour of the king. However, not every building material can be used in each of the six cities. The necessary stones need to be bought on the market, which is designed as a rotating turntable. Of course, here the costs change from round to round. He who buys at the right time, gets cheaper access to his favourite building tiles. In addition, the players must keep the plans of their competitors in view, otherwise they might miss the right moment for valuations. Speed is imperative – especially since the king only rewards the various architectural styles for a limited time and this strategy game, with its changeable criteria for point assignment, can be finished surprisingly quickly.
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The jury’s explanation:
From materials procurement through valuations of buildings up to the innovative announcement of the final round – in "The Palaces of Carrara" everything always depends on the right timing. The excitement of the quest for the best times for the actions carries the game right through to the end. Exemplary is the division of the rules into two parts: the beginners game makes it easier for newcomers to get started, whereas the advanced version repeatedly challenges even the most experienced players.